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Cod world at war
Cod world at war










The dual storylines follow Private Miller, an American soldier in the Pacific and the subject of the opening rescue, and Red Army soldier Private Petrenko, pulled from the rubble of Stalingrad by the grizzled Sergeant Reznov, brilliantly voiced by Gary Oldman. That success wavers here, but there's still plenty to enjoy for those who enjoy shock and awe more than surprises. It's linear and scripted, as all shooters must be to some extent, but the series has always succeeded by hiding the strings better than most.

cod world at war

Much like its predecessor, Modern Warfare, this is an exhilarating and painstakingly designed journey through the smoke, flames and dust of armed combat. That's not to say that World at War doesn't impress.

cod world at war

For a game that goes out of its way to rub your nose in the grisly underbelly of war (opening, rather tastelessly, with what looks like real archive footage of Japanese military executions) it nevertheless nestles snugly inside the predictable comfort zone already established by over a decade of similar WW2 shooters. World at War, it seems, is not a game concerned with avoiding the obvious. It's an obvious gag, and a revealing one. Should you manage to shoot the assailant quickly enough, and thus prevent your team mate from burning alive, you're awarded your first Achievement or Trophy - Saved Private Ryan.

cod world at war

Directly in front of you, a Japanese soldier, his uniform ablaze, bursts out at a fellow US soldier. As you move from hut to hut, one of the game's many scripted moments occurs. Handed a rifle, you begin to exact your payback.

cod world at war

Right at the very start of World at War, you're a helpless prisoner of the Japanese, saved from execution at the last second by a rescue squad of US Marines.












Cod world at war